|
Newbie Guides
New To PC's User Guide
This guide is all about the personal computer as a
system, from the original IBM PC to modern PC clones.
In the left margin you will find links to all
the chapters in the New To PC's User Guide. Alternatively, at the
bottom of each page is an arrow, linking to the next chapter, if you prefer
to step through the guide.
A Brief History
In August of 1981 IBM officially announced the Personal Computer (PC).
At the time, many disagreed on the success of IBM selling computers to
the public through IBM's stores and distributors. It was also predicted
by some staff at IBM that because of the shady and unreliable design of
the PC and the fact that it had not undergone any of IBM's quality tests
and design procedures, no one would won't to buy the computer.
One of the best things about IBM's personal computer was the Open System
attitude of the designers, who knew that by making a full listing of the
system BIOS and internal design and specification schematics readily available,
third party manufacturers and designers could build expansion cards, peripheral
devices and even clone systems. This would make the PC a much more viable
tool in a field already swamped with 8 bit computers. IBM took measures
to insure the hardware design remained theirs, and patented the ROM BIOS
and other hardware. The PC was shipped with an operating system called
PC DOS, ported to the PC from QDOS, purchased from Seattle Computer Products
by Microsoft (then Bill Gates and Paul Allen).
The first PCs were shipped in desktop cases, housing full sized motherboards
with Intel 8088 processors, 1 MB of surface mounted memory, a BIOS but
no real time clock (RTC) or battery backed CMOS, an expansion card for
output to a monitor (usually monochrome or amber although colour was supported),
a keyboard controller and keyboard but no numeric keypad, a single single
sided double density 5.25" floppy drive and floppy disk controller, a
parallel port and two serial ports and a copy of DOS. The motherboard
offered in total eight expansion slots for input/output devices although
some would already be in use. Printers where available, the most common
were daisy wheel which struck against a typewriter ribbon to leave an
impression on the paper which was feed through a roller by sprockets which
aligned with holes along the edge of the printer paper and known as fanfold.
Everything about the PC was focused mainly on an office environment and
mimicked the `functions and procedures of tasks carried out by the workforce.
Tasks such as typing letters (word processing), keeping records and files
(database) and working with tables or charts (spreadsheets and graphics).
Systems analysts and/or programmers would create a logical representation
of the flow, inputs, processes or functions and outputs of the business
and (try) build a logical working computerised model of the business.
As the PC and software gained popularity more software and hardware manufacturers
produced for it. Some of the most useful expansion cards for the original
PC were the real time clock and the hard disk controller. The real time
clock allowed the computer to keep track of the date and time once booted
to the operating system and hard disk drives originally built by western
digital and controller cards to operate the device which enables operating
systems, applications and data to be stored on one disk. Once the hard
disk appeared for the PC software houses supplied software that could
be installed to the hard disk instead of running from floppy drive, no
more floppy disk swapping.
The first break through to make a difference to users was more RAM from
1 MB to a possible 16 MB of system RAM. Two main standards competed to
become de facto, extended memory and expanded memory, both incompatible
with the other and in the beginning could not operate at the same time
in the same system. Software houses supplied versions of programs that
utilised this extra memory, often as data workspace, and so the PC was
able to run more powerful applications and use more data, quicker in the
process, because there was no need to sort or fetch it from disk. Keyboards
started to appear with numeric keypads and shortly after the release of
Microsoft Windows pointing devices such as track balls, joy pads and mice
became popular. Earlier versions of Windows were not as useful as the
enhanced mode offered by version 3.0 which allowed the processor to switch
to a mode that would allow multiple applications to execute simultaneously
sharing system devices and resources and eventually data. This meant that
a word processor could be started and also a database application etc.,
as long as there was enough resources, also RAM was not restricted to
physical quantity as the hard disk could be used to page (move) working
data to and from the drive as required. One of the best features
of the Microsoft Windows front end was allowing hardware manufacturers
to supply a driver that only needed to work in one program, namely windows,
which software writers could access from within applications, without
needing to know how to actually program that devices low level functions.
As long as a programmer could tell windows what to print or display the
driver would know how to instruct the hardware. No more loading drivers
into every application that accessed a piece of hardware. Soundcards soon
appeared, as the next useful addition that would take up a free slot and
an IRQ. Adding multimedia capability to the PC literally made it all singing
and all dancing. Around the same time higher resolution and deeper colour
depth, graphics cards and monitors where appearing. The expansion slots
and the cards that populated them advanced from 8 bit cards to 32 bit
bus mastering devices capable of talking to any other device, the system
RAM or operating system without the need for the CPU's intervention. A
pattern emerged, where the hardware demands of software was pushing advances
in designs, manufacturing and eventual sale of computers hardware. Every
computer manufacturer in all sectors strive to be the company to emerge
with the next mind blowing, got to have it, voted to be, industry standard
computer upgrade (The same went for software houses). As a result of all
the new technology changes consumers became paranoid when purchasing for
fear of being sold old technology, and when Microsoft changed the naming
convention of all their software from version xyz, to 9x (the year released),
it drove home the true meaning of out of date. Another problem to emerge
from the rapid advances was dead end systems, which had no or limited
upgrade-ability. Every time Intel released a new processor, a new motherboard
and support components were utilised, causing frustration to system up-graders.
Purchasing a new motherboard also meant buying new RAM, graphics card,
hard disk, etc., if the new technology was to be fully implemented (Some
manufacturers maintained more backward compatibility than others, based
on the market they were trying to sell too). The original message from
IBM, that your personal computer will never be obsolete, is based on the
fundamental principle of backward compatibility (but not necessarily forward
compatibility). A good thing and a bad thing. New technological advances
sometimes mean breaking away from the way things are normally done and
thus end the backward compatibility, unless some careful thought is put
into the planning and implementation. Backward compatibility is a good
thing if newer personal computers can use old hardware, however this hinders
ideas for breakthrough's if no choice can be found to upgrade and implement
the original IBM PC design. Manufacturers have been caught out in the
past, trying to lead the way only to be bowled over or left behind by
rapid advances. Designs were out of date before they were even completed.
It was traditional to follow Intel and for a long time they determined
the speed and direction of the personal computer, but all along, in the
background was the consumer, who could make or break upgrades. Being the
first to release to the consumers also meant oldest technology, design,
features and more important components used in the manufacturing were
old. Some designs chose to use the latest, untested components and others
stuck with what they knew. Success became more dependent on how many people
used the product. A new trend appeared, manufacturers were releasing products
into the consumer market that had neither been properly tested nor rigorously
used with existing designs, in there rush to release products (again the
same went for software houses), get the picture ?
Hard drive capacities have increased along with speed and reliability,
allowing more business critical applications and data to be implemented
on the PC. Software houses added more functionality to their programs
and installing them on to computer often meant feeding dozens of floppy
disks in to the drive, an incentive to utilise the CD-ROM technology utilised
by the music recording industry. Bigger and better software products soon
emerged. Some merely included massive movies and rolling intros, but who
could blame them given all that space. It was not long before CD writers
became popular and soon everyone was copying there own data to CD. Distributing
data on this form of media became the standard adopted by most publishers.
Flatbed scanners also drastically advanced in design and as a result,
are more cheaply and readily available as a useful upgrade to import data
from the physical world in to electronic representation. Printer designs
changed from impact designs to inkjet and laser technology. Sound cards
have added three dimensional and realism to multimedia and the AGP graphics
card has once again put the PC in front of the games playing consoles
(and always will, if manufacturers strive to maintain backward compatibility
with every addition of new design.
Today, the present memory technology and design can not supply processors
fast enough and is, the major bottleneck in the PC system.
To be continued...
|